//
//  entities.hpp
//  RPG
//
//  Created by Matt Bailey on 16/03/2014.
//  Copyright (c) 2014 Matt Bailey. All rights reserved.
//

#pragma once

#include "player.hpp"

using namespace std;

class Player;

class Entities {
    
    public:
        static Player miku;
        static void init();
        static void updateMiku();
    
};